My version of famous Room 8 Studio Door Art test for 3D Photoreal Environment Artist. -2K texture (512px / 1 meter TD) -1.5k polys -PBR material Rendered in UE5 with Pathtracing method. Test was passed for mid position. Feel free to comment 
Detail Lighting
BaseColor/Roughness/Wireframe
Highpoly Sculpt
Original Concept